BOUJOU MANUAL PDF

This book provides step-by-step instructions on performing specific tasks using boujou. This book describes the features and functionality available in boujou . When it worked, it worked well, and when it didn’t, it was often easier to move to a manual solution. As the versions have progressed, boujou. Throughout this boujou tutorial, we’ll take our first steps into the program. Software required: Boujou 5, Maya , NUKE 7.

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You can align the manul with using the Fly Align method using the workspace navigation toolsor the object manipulators, or the Vertex Drag method. View the discussion thread. Browse for the model desk.

The Advanced solve refinement section allows you to optimize the camera path smoothness or correct for radial lens distortion as part of the solving process. When it has finished make sure that you turn on bujou radial overlay on before viewing the result in the 2D view.

Unfortunately I manjal be much help. The Graph Editor enables the user to manually tweak the camera data and, if necessary, resolve. Delete View — deletes a single frame from the current solve.

Even a novice learning from tutorials will be able to use the Reference Frames feature, which means that beginning users of boujou 5 will be able to get a lot more out of it than with previous versions. When you are in this mode you can click on a vertex and drag the cursor to the point that you want it aligned to.

Click on the Track Backwards button.

boujou Matchmove Software – Win (x86) | VICON

It can only be used when you are in the 3D viewing mode. Camera Solving Process boujou 4 opens up its internal camera solving tools to the user for the first time to give direct control for solving problem shots.

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The manuap error is examined and all points where this error is above a threshold will be discarded. The way users look at the zooming window and target tracks has been revamped, and there is a lot more hot-key support, which creates a much faster workflow. Advanced users can do a lot more with it and take shots further than ever before without moving to a separate package.

It has a unique way of solving which radically accelerates your results, solving more shots in less time. Mind you this is rough as shit, its 3am, I did it in an hour, and I’m sick. Hey there, So I spent most of my bouoju last night trying to get this simple shot to track to no avail. It may not be clear which of the model-based tracking methods to use.

Only the selected predictions will be used to generate the mesh.

Boujou 4 Quickstart Guide_图文_百度文库

By version three, boujou was able to set things up from within a shot, and version four brought in survey data and object tracking. You should see the reprojection errors increase as you fly the camera away from its starting position. It used to be that boujou handled automatic tasks really well, letting you blast through something quickly with results that even manually you’d have a hard time achieving, but that you would have to use a different package for manual controls.

I know this isn’t exactly what you asked for but it is possible I can’t just guide you, button by button, but lead you with ideas Several solves can co-exist in a project file and copying a solve is a good way of creating a backup of your solve before you start editing it. You can add extra solve keyframes by adding a locator each locator keyframe will create a new solve keyframe.

When generating meshes it may also be useful to filter out those tracks whose 3D position is poorly constrained e.

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The Graph Editor enables the user to manually tweak the camera data and, if necessary, resolve. Just a quick question to get the best track I can Interpolate Views — this allows you to delete a range of camera views and replace them using a straight line interpolation.

Each iteration of boujou has represented a major leap forward, and boujou 5 is no exception. If your model vertices do not correspond to vertices in the image then you can use facebased tracking. Two clicks and the majority of your shots can be matchmoved automatically. Reprojection Error To visualize the reprojection error, open a camera tracked project and make the following changes to a 2D view window 1.

The camera path is basically good but very spiky. This will take the existing camera path, generate some 3D structure, and optimize the result. Notice that the text under the frame counter in the main image window says User Solve [Aligned] and the model still appears to be in the right position. David Sudd is matchmoving supervisor at CafeFX.

Developed for film and television post and VFX facilities, boujou has long been the industry standard for matchmoving, allowing users to add computer-generated effects seamlessly into film or video footage. You should be able to see the object tracking all the way to the end of the shot. You have the option of deleting all existing solves when you run complete camera solving, or you can keep them in your project for reference or backup.

The key schedule that boujou usually calculates before camera solving will create a set of camera keyframes that is linked by a minimum number of feature tracks.